Embark almost put crafting timers in Arc Raiders when the game was F2P, but the model made it "hard to respect the player's time" ...Middle East

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Arc Raiders developers Embark have shed a bit of light on how their looter-shooter changed after shifting away from the free-to-play business model. Apparently, it made Arc "drastically easier" to design, in the sense that the Swedish studio felt less pressure to turn players into whales.

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