Characters like Psylocke, Emma Frost and the Invisible Woman have all gone viral on social media for their rather revealing skins, earned in-game or bought from the store for real-life money.
"Our design is inspired by classic comic themes, including some very outstanding skins like Mantis and also Psylocke's Vengeance," he replied, "these all come from classic comic designs, and we create some more fashionable designs based on them to gain players' appreciation. I think this also reflects the broad recognition from our players."
"For designs like these, we try our best to integrate the storylines from the season, including elements from Krakoa, and blend popular elements from real life.
"We create new designs based on that and I'm very grateful these deigns have been well received by the majority of players."
But while these accusations are perhaps more apt for a game like The First Descendant, which initially blew up on launch in part thanks to its viral designs before almost immediately haemorrhaging players, it feels reductive to say the same of Marvel Rivals.
Consistently racking up these kinds of figures speaks to a game that is genuinely high quality, and not one that is simply throwing revealing skins at players to try and keep them interested or garner viral moments.
Could some of these skins be classified as 'gooner adjacent'? Probably. Is Marvel Rivals a 'gooner game'? Probably not. Maybe it's just fashionably designed.
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