Good news if you've been a bit frustrated with how Dune: Awakening handles PvE and PvP, specifically in terms of its treacherous Deep Desert. The game's creative director Joel Bylos has announced some changes coming in response to player feedback on both those and the Landsraad.
Basically, it looks like Funcom have switched up their plans to take the concerns folks have cited into account, aiming for a nice compromise between the original ideas and the practicalities of what's been happening since the game dropped in full.
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Finally We wish PressBee provided you with enough information of ( Dune: Awakening's Deep Desert is getting "partial warfare" PvE areas so you can gather endgame resources without being PvPed to death )
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