In every round of GTFO, you’re dragged gasping from a cryo-coffin and dropped into the bowels of an enormous laboratory by a horrible pincer-crane. Reaching your appointed floor, you’re asked to hack terminals and reach waypoints while trying not to rouse a sleeping population of mutants. It’s a terrible fate, but as your turrets run out of bullets and the bipedal lampreys overwhelm your friends, you can take consolation in the knowledge that there are no microtransactions - for when 10 Chambers launched the early access version in 2019, they promised to release all DLC for free. “There but for the grace of God go I,” you can say, thinking with a shudder of games like Overwatch, while the Shadows tear your head from your body.
No such consolation awaits players of 10 Chambers’ forthcoming Den of Wolves, a cyberpunk co-op heist shooter in the tradition of Payday 2. According to audio director Simon Viklund , the game will “most likely” have microtransactions, for the simple reason that the studio is now 10 times bigger than when they launched GTFO, and needs to make more money. Don’t be entirely depressed, however – there will be no “maths-fuckery”, no pay to win, and no “buckazoids”.
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