Cities: Skylines 2 has a new patch that makes a raft of changes to the Paradox city builder's UI and systems such as traffic and garbage, while adding two new Easy and Normal difficulty modes and ten 'birthday parks' to celebrate the first game's 10 year anniversary.
The developers have also made some "quality-of-life improvements related to homelessness". That's "quality-of-life" in the vacuum-sealed software development sense of the simulation being nicer to operate, rather than quality of life in the sense of having a roof over your head. I would probably have gone with some slightly less dystopian phrasing, Colossal Order.
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