GTA 6 extended look - Who needs real life anyway? ...Middle East

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It’s hard to know where to even begin; other than that, GTA 6 looks absolutely bonkers, with an unprecedented level of detail and granularity, almost bordering on a life-sim. No doubt, GTA 6 pre-orders will have skyrocketed after the showing.

Whilst Cyberpunk 2077 might look objectively better in many regards, the level of cohesiveness and interactivity in Grand Theft Auto 6 is well beyond anything we’ve seen.

That said, you can absolutely see where more powerful hardware such as the PS5 Pro will make a difference, such as with shadows, ambient occlusion and reflection quality, which looked a little grainy and ghosty at times, though there was something reassuringly real about it.

Combat looks to be more Max Payne 3 than Grand Theft Auto 5, which is a massive improvement. This extends from the shooting to the slow-mo finishers.

The impact of bullets is keenly felt by NPCs, with the venerable Euphoria physics engine making shootouts grisly and believable.

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Jason and Lucia can don disguises, which may go some way to keeping your Honour level high, whilst still getting to rob every shop in town.

Hair rendering is industry-leading, with individual strands flowing realistically as characters move, adding a level of dynamism that we don’t think most of us realised was missing until we saw it in action.

Speaking of our protagonists, Jason and Lucia have great chemistry, and really come off as a believable couple, holding hands at opportune moments. No doubt, this Bonnie and Clyde story will be one of the greatest tragedies in gaming.

Racing is also making a return, with far more types of races, including actual racetracks of the asphalt and dirt-bike track varieties.

Though Vice City is nigh-unrecognisable since we last visited it in the 80s, there were some landmarks, such as the design of the bridges between islands.

The trailers revealed just how much social media would be integrated into GTA 6, and the extended look goes into much more detail, with one encounter with an NPC seeing them doing the “trunk challenge”, where he has locked himself in the trunk of a car that Lucia has stolen.

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In an ensuing police pursuit, the streamer continues, with little regard for his safety.

These texts appear in the space around them and show the others' replies when the cutscene cuts between the two in a way that feels natural, and not at all as if Rockstar is forcing a gimmick onto the player.

Really, there’s too much to include in an article.

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