Pearl Abyss have released the first proper update for their grand and obfuscatory open world RPG Crimson Desert, introducing a slew of tweaks for the game's many, many systems. The developers have added new finishing blows or follow-up attacks and skills for certain moves, and a new tutorial quest for a particular section in chapter 3, but the most important changes, I think, are the bug fixes and general attempts to make Crimson Desert less "like a product exploding at the waist with far too much stuff and an irritating tendency to avoid communicating anything to the player", as one critic put it. In particular, you may be relieved to hear that bosses can no longer beat you up while you're reviving.
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