According to Bosworth, Meta won't be working on any new VR games within Worlds, but the current content will still be around for VR users. "People who already have games they like, that they're using in Horizon Worlds, will be able to download the Horizon Worlds app and use it in VR for the foreseeable future," Bosworth said.
Meta initially revealed its plan to shut down Horizon Worlds to VR in February, then announced concrete plans to pull the plug on Tuesday.
At its peak, Horizon Worlds reportedly had only 200,000 monthly users. For comparison, Roblox has 381 million monthly users. But it's nice that Meta is at least keeping the lights on for that relatively small number of fans. There might not be as many as Meta would like, but there are definitely passionate members of the Worlds community, who will now still be able to gather in their VR spaces.
Headsets are out; smart glasses are in
Even though Meta has recently reiterated its commitment to supporting third-party VR developers and promised "a robust roadmap of future VR headsets," the company is clearly focusing on AI and smart glasses moving forward. Its scaling back of Worlds and other first-party Meta VR content reveals where the market is: Unlike the Quest line of headsets, Meta's AI-powered smart glasses have proven an unqualified success for the company, which reportedly plans to manufacture 20 million pairs of smart glasses in 2026. "Face computers" that interact with and augment the world we actually live in are more popular than headsets that transport us to other worlds.
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