Borderlands 4's first round of vault hunter balancing tweaks has arrived, with Gearbox having waited until they'd had a chance to try getting some of the looter shooter's technical gremlins under control and observed the state of play balance-wise before whipping out the ol' nerf/buff cannon.
That approach has meant some arguably overpowered early builds haven't been coded out of existence as quickly as players might have imagined, with the developers seeming keen to avoid knee-jerk reactions when it comes to vault hunter changes in particular. I assume the fact they've had a DLC robo-cowboy to help keep post-happy exec Randy Pitchford occupied has probably helped maintain that lack of sudden and potentially ill-fated moves.
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