GTA 6 could get a 60FPS mode, but there's a catch ...Middle East

News by : (Radio Times) -

Previously, analysts, commentators, fans and just about everyone had pinned Grand Theft Auto 6 as a 30FPS experience.

Well, that’s not quite so, if YouTuber and leaker Detective Seeds is to be believed.

Previously, they have been on the money with when Doom: The Dark Ages previews came out and the Oblivion remaster being shadowdropped, but you know what they say about broken clocks...

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"PS engineers are assisting with the [optimisation] due to the new tech being implemented and rolled out with a current target date of May 2026."

Anyone could come out and just say this, but we do actually have proof of GTA 6 running at 60FPS, and it can be found on the Rockstar website.

The general assumption was that these had been captured from a developer build running on a PC, and that is probably still the case, given how sharp the image is.

But, if GTA 6 were to run at 60FPS on the PS5 Pro, it would potentially be made possible by Sony’s own brand of machine-assisted image upscaler, PlayStation Spectral Super Resolution (PSSR), which is only set to improve with Sony’s and AMD’s continued partnership, dubbed Project Amethyst, which will see cross-pollination of tech, such as AMD's better upscaler FSR4 being integrated into PSSR sometime in 2026.

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But, there is a huge processor elephant in the room, that being that it is up for debate whether or not the PS5 Pro’s CPU is up to the task.

Typically, this kind of work is handled by the CPU, and unlike the GPU, the PS5 Pro’s CPU is not that big of an upgrade from the base model.

Sony will no doubt want GTA 6 to run best on its own platform, as GTA 6 is likely going to be a console seller, given just how hyped up it is.

But what do you think? Wishful thinking or solid proof? Only time will tell.

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