The latest update for Menace, the turn-based tactics game where you play as space police in a system overrun with aliens and rebels, brings good news and bad news. On the one hand, it gives us two kinds of tank, letting us finally take some heavy armour into battle, but on the other, the cost of your failure just got significantly higher. If you lose a planet to Menace's main enemy, the allied faction on the surface is wiped out.
Plus, there are three new ways to trigger a game over. So, quite a lot more bad news than good, I'm afraid.
The patch also adds wheat fields. That news is neutral.
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![Your allies in turn-based tactics game Menace can now be completely wiped out by the [REDACTED], but at least we can now bring battle tanks to the fight Your allies in turn-based tactics game Menace can now be completely wiped out by the [REDACTED], but at least we can now bring battle tanks to the fight](https://assetsio.gnwcdn.com/menace-battle-tank.jpg?width=1200&height=630&fit=crop&enable=upscale&auto=webp)