Ahead of the new Steam Controller release on May 4th, and shortly after I finished reviewing it (it’s good!), I sat down with Valve engineer Steve Cardinali and designer Lawrence Yang to discuss the Controller, the industry-upending RAM shortage it’s launching into, and delays to the Steam Machine that said disruption has caused.
While no new Steam Machine pricing or release date specifics slipped from any errant lips, both Cardinali and Yang spelled out what previous Steam statements have always inferred: that even a company of Valve’s standing (and wealth) can’t get around the lack of vital components, nor the associated explosion in costs, that hardware manufacturers are facing worldwide. That doesn’t mean they’ve been hoarding RAMless Steam Controllers, though.
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