To best survive the wasteland, you'll want to pick the best perks in Fallout 4 and understand how the perk system works.
There is a dizzying array of perks to choose from, and it can be difficult to choose on a first playthrough, if you've been inspired to try the games out after the Fallout series, which is now in its second season.
Choosing the best Fallout 4 perks will work towards creating the best build, but if you do muck things up a little, you can always respec to right any wrongs, though, seeing as there is no level cap in Fallout 4, you can just keep going until you've unlocked everything.
And the perk of reading a Fallout 4 perk guide is that you can skip this intro entirely and scroll on down for all that crucial information!
How does the perks system work in Fallout 4?
The perks and skills system for Fallout 4 is quite different to previous entries in the series, and is more akin to how it works in The Elder Scrolls V: Skyrim.
Each skill has a number of levels, and these unlock perks – which in turn can be levelled up in rank.
In Fallout 4 (and the rest of the Fallout games), there are seven skills, which are:
S – Strength P – PerceptionE – EnduranceC – CharismaI – IntelligenceA – AgilityL – LuckWhen you create a character, you have 21 points to dish out to each of these skills. When you level up in the game, you can increase one of these seven skills or spend it on a perk pertaining to that skill.
You can also increase skills by finding and reading magazines or coming across bobbleheads.
View Green Video on the source websiteWhat are the best Fallout 4 perks?
Ultimately, it depends on what sort of build you want to go for in Fallout 4, but there are some that are useful no matter what path you go down.
The ones we would recommend are:
Fortune Finder (Luck) – Find more caps in the wastelandScrounger (Luck) – Find more ammunition in the wastelandSomething that is eternally useful is being able to pick locks and unlock terminals, as these can make your job of navigating locations far simpler. For this, go with the following:
Locksmith (Perception) – Each rank unlocks the ability to pick more difficult locksHacker (Intelligence) – Gain the ability to hack increasingly difficult terminals and never get locked outYou can also find a lot of traction in perks that increase your health and resistance to damage and radiation:
Toughness (Endurance) – Each rank unlocks additional damage resistanceRad Resistant (Endurance) – Each rank unlocks additional radiation resistanceGhoulish (Endurance) – Health regenerates in the presence of radiationQuite often, too, you may need to buy something in a pinch rather than crafting it, so perks that improve trading can make your caps go further:
Cap Collector (Charisma) – Get better deals with vendorsFull list of Fallout 4 perks
Below you can find all of the perks and what they do found in Fallout 4 for each SPECIAL category:
Level 01: Iron Fist – Each rank unlocks additional punching damage and abilitiesLevel 02: Big Leagues – Each rank unlocks additional melee damage and abilitiesLevel 03: Armorer – Gains access to Rank 1-4 armour mods depending on player levelLevel 04: Blacksmith – Unlocks Rank 1-3 melee weapon mods depending on player levelLevel 05: Heavy Gunner – Each rank unlocks additional Heavy Guns damage and abilitiesLevel 06: Strong Back – Gain additional carrying capacityLevel 07: Steady Aim – Improved hip-fire accuracy and fast travel when overencumberedLevel 08: Basher – Bashing enemies with your gun does more damageLevel 09: Rooted – Increased resistance to damage when standing stillLevel 10: Pain Train – Gain the ability to cause damage when running and landing in power armourPerception perks in Fallout 4
Level 01: Pickpocket – Pickpocketing becomes easier and you can steal equipped itemsLevel 02: Rifleman – Each rank unlocks additional damage and abilities for non-automatic riflesLevel 03: Awareness – VATS will display an enemy’s weaknessLevel 04: Locksmith – Each rank unlocks the ability to pick more difficult locksLevel 05: Demolition Expert – Each rank unlocks additional explosives damage and abilitiesLevel 06: Night Person – Your intelligence and perception is better at nightLevel 07: Refractor – Each rank nets you better Energy ResistanceLevel 08: Sniper – Improved accuracy and ability to hold breath longer when aiming down scopesLevel 09: Penetrator – Enables you to target enemies behind cover in VATSLevel 10: Concentrated Fire – When targeting the same body in part in VATS, accuracy and damage is increasedLevel 01: Toughness – Each rank unlocks additional damage resistanceLevel 02: Lead Belly – Incur less and less radiation poisoning from eating and drinkingLevel 03: Life Giver – Unlock additional HP and regenerative healthLevel 04: Chem Resistant – Become more immune to addiction to the point of inconsequential chem usage!Level 05: Aquagirl/boy – Take no radiation damage in water, breathe underwater and become undetectable underwaterLevel 06: Rad Resistant – Each rank unlocks additional radiation resistanceLevel 07: Adamantium Skeleton – Limbs damage is reduced each rank until you take noneLevel 08: Cannibal – Consuming human flesh and then ghoul and super mutant flesh restores your healthLevel 09: Ghoulish – Health regenerates in the presence of radiationLevel 10: Solar Powered – During the day, you are stronger and more resilientCharisma perks in Fallout 4
Level 01: Cap Collector – Get better deals with vendorsLevel 02: Black Widow/Lady Killer – Cause more damage to and have better skill check percentages with men or womenLevel 03: Lone Wanderer – Take less damage, gain carrying capacity and action points as you rank up when not travelling with a companionLevel 04: Attack Dog – In VATS, your dog will hold an enemy stillLevel 05: Animal Friend – Gain the potential to pacify animals and command them when you aim your gun at themLevel 06: Local Leader – Create supply lines between settlement workshopsLevel 07: Party Boy/Girl – Become immune to alcohol addiction, increase their effect and luck when under the influenceLevel 08: Inspirational – Any companion will take less damage, be immune to your attacks and can carry more weightLevel 09: Wasteland Whisperer – Gain the potential to pacify creatures and command them when you aim your gun at themLevel 10: Intimidation – Gain the potential to pacify humans and command them when you aim your gun at them View Affiliate Playlist on the source website Level 01: VANS – Path to closest quest target is displayed in VATSLevel 02: Medic – Stimpacks and RadAway become much more effective as you rank upLevel 03: Gun Nut – Unlock base level and Rank 1 gun mods in the crafting menuLevel 04: Hacker – Gain the ability to hack increasingly more difficult terminals and never get locked outLevel 05: Scrapper – Gain the ability to salvage increasingly uncommon parts and componentsLevel 06: Science – Unlock base level and Rank 1 high-tech mods in the crafting menuLevel 07: Chemist – Chems’ effects become increasingly longer with each rankLevel 08: Robotics Expert – Allows you to hack robots to disable or control themLevel 09: Nuclear Physicist – Inflict increasingly more damage with radiation weapons, have longer lasting Fusion Cores and eject Fusion Cores like grenadesLevel 10: Nerd Rage! – When you go under 20 per cent health, time slows and you inflict more damage and are resistant to incoming attacksAgility perks in Fallout 4
Level 01: Gunslinger – Each rank unlocks additional damage and abilities for non-automatic pistolsLevel 02: Commando – Deliver more damage and have increased accuracy with automatic weaponsLevel 03: Sneak – Become stealthier with each rank and gain the ability to bypass traps as well as run silentlyLevel 04: Mister Sandman – Suppressed weapons deliver more damage with each rankLevel 05: Action Girl/Boy – Your Action Points regenerate faster with each rankLevel 06: Moving Target – Take less damage and increase Energy Resistance with each rankLevel 07: Ninja – Attacks when sneaking or with melee weapons cause more damage with each rankLevel 08: Quick Hands – Reloading becomes faster and uses no Action Points in VATSLevel 09: Blitz – Melee distance in VATS becomes increased with each rankLevel 10: Gun Fu – Do increasingly more damage to each subsequent target in VATSLuck perks in Fallout 4
Level 01: Fortune Finder – Come across more caps in containers and even have enemies explode into a shower of themLevel 02: Scrounger – Find more ammunition in containers and even at the end of your weapon’s magazine at timesLevel 03: Bloody Mess – Deal more damage with each rank and enemies may explode upon deathLevel 04: Mysterious Stranger – Have the Mysterious Stranger appear more often in VATSLevel 05: Idiot Savant – Gain up to 5x more XP randomly for actions. A lower Intelligence increases your chancesLevel 06: Better Criticals – Critical hits will do more damage with each rankLevel 07: Critical Banker – Critical hits can be to be used in VATSLevel 08: Grim Reaper’s Sprint – Kills in VATS can restore Action PointsLevel 09: Four Leaf Clover – Hits in VATS can restore your critical hit meterLevel 10: Ricochet – Ranged attacks from opponents can loop around and kill them instead
Charisma perks in Fallout 4
Level 01: Cap Collector – Get better deals with vendorsLevel 02: Black Widow/Lady Killer – Cause more damage to and have better skill check percentages with men or womenLevel 03: Lone Wanderer – Take less damage, gain carrying capacity and action points as you rank up when not travelling with a companionLevel 04: Attack Dog – In VATS, your dog will hold an enemy stillLevel 05: Animal Friend – Gain the potential to pacify animals and command them when you aim your gun at themLevel 06: Local Leader – Create supply lines between settlement workshopsLevel 07: Party Boy/Girl – Become immune to alcohol addiction, increase their effect and luck when under the influenceLevel 08: Inspirational – Any companion will take less damage, be immune to your attacks and can carry more weightLevel 09: Wasteland Whisperer – Gain the potential to pacify creatures and command them when you aim your gun at themLevel 10: Intimidation – Gain the potential to pacify humans and command them when you aim your gun at them View Affiliate Playlist on the source websiteLevel 01: VANS – Path to closest quest target is displayed in VATSLevel 02: Medic – Stimpacks and RadAway become much more effective as you rank upLevel 03: Gun Nut – Unlock base level and Rank 1 gun mods in the crafting menuLevel 04: Hacker – Gain the ability to hack increasingly more difficult terminals and never get locked outLevel 05: Scrapper – Gain the ability to salvage increasingly uncommon parts and componentsLevel 06: Science – Unlock base level and Rank 1 high-tech mods in the crafting menuLevel 07: Chemist – Chems’ effects become increasingly longer with each rankLevel 08: Robotics Expert – Allows you to hack robots to disable or control themLevel 09: Nuclear Physicist – Inflict increasingly more damage with radiation weapons, have longer lasting Fusion Cores and eject Fusion Cores like grenadesLevel 10: Nerd Rage! – When you go under 20 per cent health, time slows and you inflict more damage and are resistant to incoming attacksAgility perks in Fallout 4
Level 01: Gunslinger – Each rank unlocks additional damage and abilities for non-automatic pistolsLevel 02: Commando – Deliver more damage and have increased accuracy with automatic weaponsLevel 03: Sneak – Become stealthier with each rank and gain the ability to bypass traps as well as run silentlyLevel 04: Mister Sandman – Suppressed weapons deliver more damage with each rankLevel 05: Action Girl/Boy – Your Action Points regenerate faster with each rankLevel 06: Moving Target – Take less damage and increase Energy Resistance with each rankLevel 07: Ninja – Attacks when sneaking or with melee weapons cause more damage with each rankLevel 08: Quick Hands – Reloading becomes faster and uses no Action Points in VATSLevel 09: Blitz – Melee distance in VATS becomes increased with each rankLevel 10: Gun Fu – Do increasingly more damage to each subsequent target in VATSLuck perks in Fallout 4
Level 01: Fortune Finder – Come across more caps in containers and even have enemies explode into a shower of themLevel 02: Scrounger – Find more ammunition in containers and even at the end of your weapon’s magazine at timesLevel 03: Bloody Mess – Deal more damage with each rank and enemies may explode upon deathLevel 04: Mysterious Stranger – Have the Mysterious Stranger appear more often in VATSLevel 05: Idiot Savant – Gain up to 5x more XP randomly for actions. A lower Intelligence increases your chancesLevel 06: Better Criticals – Critical hits will do more damage with each rankLevel 07: Critical Banker – Critical hits can be to be used in VATSLevel 08: Grim Reaper’s Sprint – Kills in VATS can restore Action PointsLevel 09: Four Leaf Clover – Hits in VATS can restore your critical hit meterLevel 10: Ricochet – Ranged attacks from opponents can loop around and kill them instead
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