Powered by NVIDIA technology, Nintendo Switch 2 games can leverage RTX tech like NVIDIA DLSS and ray tracing to deliver better visuals and enhanced image quality at solid performance. Since launch, Nintendo's own titles had yet to take advantage of either, but it seems like the ray tracing floodgates have been opened by the publisher's latest first-party title, Kirby Air Riders. As confirmed by a screenshot of the game's license readme found in the Nintendo Switch 2's menu shared on ResetERA, Kirby Air Riders reportedly uses the RTXGI SDK, meaning that the racing game uses ray-traced global illumination in some […]
Read full article at wccftech.com/nintendo-switch-2-ray-tracing-first-party-game/
Hence then, the article about nintendo switch 2 ray tracing capabilities are reportedly finally put to use by a first party game was published today ( ) and is available on Wccf tech ( Middle East ) The editorial team at PressBee has edited and verified it, and it may have been modified, fully republished, or quoted. You can read and follow the updates of this news or article from its original source.
Read More Details
Finally We wish PressBee provided you with enough information of ( Nintendo Switch 2 Ray Tracing Capabilities Are Reportedly Finally Put to Use By a First-Party Game )
Also on site :
- Three characters, a life-changing experience, and the mysterious 'Project W': for Maxence Cazorla, Expedition 33 is more than just a Game of the Year contender
- "We've had a full team on Fallout for a long time" - Todd Howard stokes Fallout 5 fires as second TV season roars into life
- Eccentric Battle Royale-meets-Ace Attorney series Danganronpa romps to 10 million sales
