Game mechanics are the things players are usually talking about when they talk about the gameplay in a video game. Finding fluidity to the mechanics, even introducing new ones, can make a game stand out among the hundreds of games released each year. However, for iconic game director Fumito Ueda, the director behind games like Shadow of the Colossus, Ico, and The Last Guardian, game mechanics, or new ones, at least, are part of a bygone era of video games. Spotted by VGC, in an interview with Japanese publication DefamicoGamer, Ueda made the comment while talking about Katamari creator Keita […]
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