Microsoft has released its latest Agility SDK, DirectX, which brings major ray tracing improvements with SER & OMM support. Shader Execution Reordering & Opacity Micromaps Deliver Huge Improvements In Ray Tracing Performance: Now Added To Microsoft's DirectX Agility SDK Microsoft's Agility SDK DirectX has received two new updates for the preview and retail releases, which support major features such as Shader Execution Reordering (SER) and Opacity Micromaps (OMM). The following are the major changes being introduced in each version of the Agility SDK: Agility SDK 1.717-preview features Cooperative Vectors unlocks powerful new hardware acceleration for vector and matrix operations, making it […]
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