Microsoft has released its latest Agility SDK, DirectX, which brings major ray tracing improvements with SER & OMM support. Shader Execution Reordering & Opacity Micromaps Deliver Huge Improvements In Ray Tracing Performance: Now Added To Microsoft's DirectX Agility SDK Microsoft's Agility SDK DirectX has received two new updates for the preview and retail releases, which support major features such as Shader Execution Reordering (SER) and Opacity Micromaps (OMM). The following are the major changes being introduced in each version of the Agility SDK: Agility SDK 1.717-preview features Cooperative Vectors unlocks powerful new hardware acceleration for vector and matrix operations, making it […]
Read full article at wccftech.com/microsoft-agility-sdk-directx-shader-execution-reordering-opacity-micromaps-support-huge-ray-tracing-improvements-on-nvidia/
Read More Details
Finally We wish PressBee provided you with enough information of ( Microsoft Agility SDK DirectX Now Adds Shader Execution Reordering & Opacity Micromaps Support, Huge Ray Tracing Improvements On NVIDIA Hardware )
Also on site :
- Resident Evil 9 Revealed, Officially Called Resident Evil Requiem, Arrives On PS5, Xbox Series X/S, And PC In February 2026
- Tesla Optimus robotics vice president Milan Kovac is leaving the company
- Day of the Devs 2025 - everything announced in the big indie showcase