Senior combat designer at Obsidian Rob Donovan and lead systems designer Kyle Koenig dove into the combat systems and changes to combat and gameplay in The Outer Worlds 2 in a recent interview with IGN. They talked a bit about some new changes to player movement, like how you can parkour now in The Outer Worlds 2, meaning that you can grab up onto new areas, slide into cover, and you can even spec your character to be better at things like shooting while sliding. What they mostly talked about was the design philosophy the team had with combat in […]
Read full article at wccftech.com/the-outer-worlds-2-new-trailers-dig-into-new-weapons-and-combat/
Read More Details
Finally We wish PressBee provided you with enough information of ( The Outer Worlds 2 New Trailers Dig Into New Weapons And Combat )
Also on site :
- UK finance watchdog teams up with Nvidia to let banks experiment with AI
- Apple Is Not Expected To Unveil Any ‘Major Breakthroughs’ In AI Technology During WWDC 2025, Claims Analyst, But The Company Can Leverage Its Ecosystem To Gain An Edge
- Xbox 2026 First-Party Lineup Includes Forza, Fable, Gears, and Possibly Halo