With exactly a week left before the official launch of World of Warcraft: Midnight, here's a semi-exclusive interview with Blizzard where four members of the development team open up on the key areas of the game's eleventh expansion, such as dungeons, raids, delves, the Zul'aman zone, and the new Prey system. I said semi-exclusive because I shared the remote interview session with Carrie Lambertsen from Screen Rant, so you'll see her name pop up as well throughout the transcript when she was the one asking questions. The following Blizzard developers were involved: Associate Game Director Paul Kubit, Lead Encounter Designer […]
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