Monster Hunter Wilds has some widely reported technical issues that impact the game's performance considerably, but you should consider yourself lucky if you cannot run the game at a high framerate thanks to a bug that actually increases damage dealt by multi-hit attacks the lower the framerate is. A video shared on YouTube by Anta a few days ago showcases how multi-hit moves in the latest entry in the series actually deal more damage under certain conditions when the game runs at 30 FPS, the lower possible framerate cap available on PC. This is caused by framerate tied to game […]
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