Imagine a fantasy version of Ming dynasty China, suffering from a plague that slowly mutates infectees into avian-like creatures. Toss in a femme fatale named after the Chinese gods of death, more hard-as-nails enemies than you can shake a guandao at, and Soulslike vibes imitating the greats, and occasionally even surpassing them. This is Wuchang: Fallen Feathers, a game I loved - warts and all - purely on the strength of its level design.
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