For years now I have watched Haenir's putrid action-horror game Blight: Survival like a miasmatic knight errant squinting through the bushes at a peasant-shaped mushroom. I reached out to the devs for an interview a while ago, and received no reply. I wasn't hugely surprised by their silence: Blight began life as a two-person project, and is a long way from release. Still, there's been some ominous movement of late: the developers have unveiled a new biome and enemies, and are now fielding applications for very limited closed playtesting.
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