I know that "Made one guy admit he was wrong about a subgenre" isn’t the kind of achievement they put in accolade trailers, but I must credit Warhammer 40,000: Darktide with tearing apart my blanket dislike of first-person melee fighters. Having spent months of stubbornly maining Veteran and sticking as closely as possible to FPS convention, I’ve since found peace in the simple act of swinging knives/swords/giant electrified hammers into and through people. Mainly because it’s not so simple: for all its chaotic spectacle, the meleeing in Darktide (this month’s RPS Game Club star) works because it’s secretly been a rhythm game. Read more
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