Tarnished Blood is Darkest Dungeon meets Monster Hunter with a fancy timeline mechanic ...Middle East

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If you'd told me back in 1999 that a rudimentary grasp of sound editing software would stand me in surprisingly good stead as a strategy game player, I'd have asked you who the hell you are and what you're doing in my house. But in the years that followed, after you'd been sent to the slammer for crashing through my window bellowing about cheap Audible subscriptions, I might have checked out Superhot, Ghost Trick and Phantom Brigade - each sort of an exercise in placing actions on a timeline like audio layers, to produce a winning composition - and thought "hey, that hysterical burglar was onto something". I wouldn't say there's an abundance of games in which you place actions on timelines

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