How do you revive a series like Hellraiser? When your source material spans four decades and multiple mediums, all with wildly differing tones (and fans), what stays, what goes? Where would you even start? It's a question developer Saber Interactive seems to struggle with throughout Hellraiser: Revival and the result is a messy, uneven, but earnest, often fascinating sort of tribute that, boldly, goes back to the beginning.
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