At this point, you can't even open the Steam front page without stumbling over remake after remake (sometimes remasters, just to spice things up). To say remakes are in vogue would be an understatement: they're an almost guaranteed moneymaker that can prey on nostalgia and a lust for a 'better time' to deliver games that can offer some ephemeral reproduction of the feeling of childhood, thus protecting from the Scaries of living in the current time. And, unless you're Square Enix having the Final Fantasy VII Remake series juggle both a new story and the original as a metanarrative, remakes usually grant that sweetest of temptations: the same thing you like, forever.
However, one person who seemingly takes issue with this is Takashi Iizuka, general producer of the Sonic series. In an interview with Automaton -which also touches on Sonic’s growing multimedia empire and Sega’s experience with Sonic Racing: Crossworlds as their first live service game - Iizuka suggests the blue hedgehog won’t be getting any remakes or remasters anytime soon, citing the concepts' lack of originality and still-high development costs.
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