Video game cameras are often a point of contention primarily because a bad one can completely disorient you, or even outright make you feel sick. These are worthwhile things to consider, but I do wish there was more of a discussion around the specific choices that are made in particular camera angles and positions, and how it might actually be important that certain games should be played in the way they are designed. I'm going to throw all of that out of the window right now though and tell you about a Baldur's Gate 3 true third-person camera mod.
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