Late last month, modder David Matos addressed in the PC version of Final Fantasy VII Rebirth' one of the its most critical visual issues - its flat open-world lighting - with a custom Shader Injector mod which breathes new life into the second entry of the Square Enix remake trilogy. . Not content with the impressive results of the mod's very first version, work has continued to further improve the game's lighting, and soon enough, fans of the game will be able to experience the game with transformative changes that wouldn't look amiss in an official remaster. "I've been working […]
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