Sony has just announced that the highly anticipated new version of the PSSR (PlayStation Spectral Super Resolution) upscaler for PlayStation 5 Pro is ready and will roll out next month, with CAPCOM's Resident Evil Requiem (out today and already doing well on Steam) as the first game to implement it. The announcement came with a statement from CAPCOM's Masaru Ijuin (Senior Manager, Engine Development Support Section, R&D Foundational Technology Department), who said: The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities, which are traditionally difficult to upscale because of their intricacy. […]
Read full article at wccftech.com/new-pssr-ps5pro-unveiled-resident-evil-requiem-first-game/
Hence then, the article about fsr 4 derived new pssr for ps5 pro unveiled resident evil requiem is the first game to get it was published today ( ) and is available on Wccf tech ( Middle East ) The editorial team at PressBee has edited and verified it, and it may have been modified, fully republished, or quoted. You can read and follow the updates of this news or article from its original source.
Read More Details
Finally We wish PressBee provided you with enough information of ( FSR 4-Derived New PSSR for PS5 Pro Unveiled; Resident Evil Requiem Is the First Game to Get It )
Also on site :
- Power Semiconductors Used In AI Data Centers Could Become Next DRAM-Level Cash Cow As South Korea Begins $329 Million R&D Plans
- Vampire: The Masquerade - Bloodlines 2 development comes to an end with a big patch and some huge community-requested features
- Intel’s Cancelled Arctic Sound ‘Xe-HP’ GPU Resurfaces With Dual Tiles & Quad-HBM2E, a Ghost From Its Abandoned 2021 Roadmap
