Ubisoft are laying off around 40 people at Ubisoft Toronto, the studio behind the forthcoming remake of the original Splinter Cell. That’s approximately eight percent of the studio headcount. It’s all in the service of Ubisoft’s drive to cut costs after restructuring their operations around a big dollop of Tencent funding, which has elsewhere seen Ubisoft propose to lay off up to 200 people in Paris, and chop fixed costs by €200 million over the next two years.
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