Have you heard the word 'masocore' before? It's a portmanteau of 'masochist' and 'hardcore', and it's what Team Ninja used to describe the first few games in the Nioh franchise. In an interview a long time ago, Yosuke Hayashi (general producer at Team Ninja) told me that the team working on the Nioh games never really wanted to make them 'Soulslikes', and thought that 'masocore' suited the developer's vision slightly better.
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Hence then, the article about we ve never considered adding difficulty settings to nioh team ninja game director weighs in on difficulty options ahead of nioh 3 s launch was published today ( ) and is available on Eruogamer ( Middle East ) The editorial team at PressBee has edited and verified it, and it may have been modified, fully republished, or quoted. You can read and follow the updates of this news or article from its original source.
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