In modern PC gaming, framerates/frametimes and latency are more than just numbers — they shape how smooth your game feels and how quickly it responds to your inputs. While raw average FPS often gets all the attention, experienced gamers and performance enthusiasts know that consistent frame pacing and low system latency can make a bigger difference to smoothness and responsiveness than a random FPS figure alone. That’s where framerate limiters come into play: complex algorithms that cap the number of frames your system renders per second, while balancing many trade-offs. At first glance, limiting FPS might seem counterintuitive: why hold […]
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