Much has been said about the underwhelming Monster Hunter Wilds PC performance ever since CAPCOM launched the game nearly a year ago. Mere days after the release, renowned modder Praydog published a new version of his REFramework to improve certain stuttering instances caused by the game's anti-tampering technology. In April 2025, a texture decompressor tool was released to minimize the stuttering caused by the real-time in-game decompression process. The developer also worked to improve the Monster Hunter Wilds PC performance. One step was the addition of NVIDIA DLSS 4 Multi Frame Generation and AMD FSR 4 support, which were introduced […]
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