Shapeshift while chatting to surreal, conversational mortals to figure out where God went in Burden Street Station ...Middle East

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Shapeshift while chatting to surreal, conversational mortals to figure out where God went in Burden Street Station

It is an incredibly difficult thing to sell someone on a game in just one sentence. What are you meant to focus on, genre, specific mechanics, an interesting element of the story? There's not a right answer! I'm not going to figure out a recipe for success right here and now, but what I can do is at least show you a single sentence that sold me on a game called Burden Street Station quite quickly: "A surreal, narrative adventure game where you shapeshift during conversations to uncover how God went missing."

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    Hence then, the article about shapeshift while chatting to surreal conversational mortals to figure out where god went in burden street station was published today ( ) and is available on Rock Paper Shotgun ( Middle East ) The editorial team at PressBee has edited and verified it, and it may have been modified, fully republished, or quoted. You can read and follow the updates of this news or article from its original source.

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