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Fallout 4 quests: Full list of main chapters and side missions

Bethesda has put out some beefy games over the years, and Fallout 4 is certainly up there thanks to its seemingly endless series of missions and quests.

Spanning everything from taking down squads of raiders and recovering stolen tech to rescuing a cat, the wastelands of the Commonwealth are positively littered with things to do.

    With the new Fallout 4 Anniversary Edition's release – and so long to go until either The Elder Scrolls 6 or Fallout 5 – it's the perfect time to jump back into this bizarro post-apocalyptic world.

    So, to help you out on your gargantuan journey, we've put together a full list of all the Fallout 4 main missions and side quests!

    There are 12 main quests in Fallout 4.

    The game is split into a prologue and three separate acts. It is estimated that the story alone will take players around 27 hours to complete, according to HowLongToBeat.

    However, if you’ve ever played a role-playing game before, then you will know that there are enough side quests, oddball characters and intriguing locations to keep you distracted from finishing the main missions swiftly, so for a 100 per cent completion score it will take much longer.

    Full list of Fallout 4 main quests

    Read on for the full list of Fallout 4’s main story quests.

    War Never Changes

    Act One

    Out of TimeJewel of the CommonwealthUnlikely ValentineGetting a ClueReunions

    Dangerous MindsThe Glowing SeaHunter/HuntedThe Molecular LevelInstitutionalised

    Act Three

    Depending on how you choose to deal with The Institute at the end of the game, you will take on The Nuclear Option or The Nuclear Family quest.

    View Green Video on the source website

    Full list of Fallout 4 side missions

    If you are seeking to complete every aspect of Fallout 4, including its enormous selection of side missions, then it is estimated that you will need around 200 hours.

    The side quests are split into several different categories, so read on for a full breakdown.

    Faction missions

    Primary quests for The Minutemen:

    When Freedom CallsThe First StepTaking IndependenceOld GunsInside JobForm RanksDefend the CastleThe Nuclear OptionWith Our Powers CombinedOut of the FireReturning the FavourSanctuaryTroubled WatersThe Sight

    There are also a further 16 quests based around a radiant settlement.

    Primary and side quests for The Brotherhood of Steel:

    ReveilleFire SupportCall to ArmsSemper InvictaShadow of SteelTour of DutyShow No MercyFrom WithinOutside the WireLiberty ReprimedBlind BetrayalTactical ThinkingSpoils of WarAd VictorianThe Nuclear OptionA New DawnA Loose End (side quest)Duty of Dishonour (side quest)The Lost Patrol (side quest)

    There are also a further five quests based around a radiant location.

    Primary and side quests for The Railroad:

    Road to FreedomTradecraftUnderground UndercoverPrecipice of WarRockets’ Red GlareThe Nuclear OptionBoston After Dark (side quest)Mercer Safehouse (side quest)Burning Cover (side quest)Butcher’s Bill (side quest)Butcher’s Bill 2 (side quest)Memory Interrupted (side quest)Operation Ticonderoga (side quest)To the Mattresses (side quest)Randolph Safehouse (side quest)

    There are also a further seven quests based around a radiant location.

    Primary and side quests for The Institute:

    Synth RetentionThe Battle of Bunker HillMankind RedefinedMass FusionPinnedPowering UpEnd of the LineAirship DownNuclear FamilyA House Divided (side quest)Building a Better Crop (side quest)Plugging a Leak (side quest)

    There are also a further five quests based around a radiant location.

    Non-faction side missions

    Banished from The InstituteCambridge Polymer LabsConfidence ManCurtain CallDependencyDiamond City BluesEmogene Takes a LoverHere Kitty, HereHere There Be MonstersHole in the WallHuman ErrorIn Sheep’s ClothingKid in a FridgeLast Voyage of the USS ConstitutionMystery MeatOrder UpOut in Left FieldPainting the TownPickman’s GiftPublic KnowledgePull the PlugShort StoriesSpecial DeliveryStory of the CenturyThe Big DigThe Devil’s DueThe Disappearing ActThe Gilded GrasshopperThe Marowski HeistThe Memory DenThe Secret of Cabot HouseThe Silver ShroudTrouble Brewin’Vault 75Vault 81Art AppreciationAtom CatsBotany ClassThe Combat ZoneDetective Case FilesDiamond City’s Most WantedFallen HeroFind the Treasures of Jamaica PlainFly FishingGiddyip ‘n GoGreet the DogGun RunHazardous MaterialHelp DefendHome PlateMacCready for ActionMeet Ness at the Crash SiteMessage in a Bottle - Trapped for DaysMessage in a Bottle - Predator Becomes PreyMessage in a Bottle - Not Going WellMessage in a Bottle - Need a HandMessage in a Bottle - Difficult to KillMessage in a Bottle - X Marks the SpotNuca Cola NeedsPool CleaningPrep SchoolRecruiting HancockGalleriaThe CleanerTraffic JamVault 81 TourVirgil’s CureA Pillar of the CommunityBill SuttonBrother Against BrotherFamilar FacesFertiliser WomanHollyLucy AbernathyMaintenance ManQuality AssuranceSupervisor BrownSupervisor GreenWedding DayBenign Intervention (tasked by companion Cait)Emergent Behaviour (tasked by companion Curie)Long Road Ahead (tasked by companion MacCready)Long Time Coming (tasked by companion Nick Valentine) View Affiliate Playlist on the source website

    DLC/Expansion missions

    Missions from the Automatron DLC:

    Mechanical MenaceA New ThreatHeadhuntingRestoring OrderRogue Robot (radiant quest)

    Missions from the Far Harbor DLC:

    Far From HomeWalk in the ParkWhere You BelongBest Left ForgottenThe Way Life Should BeCleansing the LandReformationClose to HomeBrain DeadShipbreakerCondensers Down (radiant)Deadliest Catch (radiant)Super Mutants in the Fog (radiant)Trapper Attack (radiant)Acadian IdealsData RecoveryThe ArrivalThe Price of MemoryHunting the HunterAblutionsThe HereticVisions in the FogWhat Atom RequiresThe Trial of Brother DevinWitch HuntBlood TideHull BreachHull Breach 2Hull Breach 3Living on the EdgeRite of PassageSafe PassageThe Changing TideThe Great HuntThe Hold OutTurn Back the FogForbidden KnowledgeSearch and Destroy

    Missions from Vault-Tec Workshop:

    Vault-Tec CallingBetter Living UndergroundA Model CitizenExplore Vault 88Power to the PeopleThe Watering HoleVision of the FutureLady LuckOverseer’s Most Wanted

    Missions from Nuka-World:

    All AboardTaken for a RideAn Ambitious PlanThe Grand TourA Magical KingdomA World of RefreshmentHigh Noon at the GulchSafari AdventureStar ControlHome Sweet HomePower PlayAmoral CombatCappy in a HaystackOpen SeasonPrecious MedalsTrip to the Stars

    There are also a further 13 radiant missions to complete.

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