A Battlefield 6 controversy arose yesterday when Marcus Lehto, former Halo designer and Ridgeline Games' studio general manager, revealed in a LinkedIn post that some of the studio's developers were not credited for their work on the game. I’m disappointed to see that many of my former teammates from Ridgeline Games were not properly credited in the recent release of Battlefield 6. These talented developers worked tirelessly for 1 to 2.5 years, building the foundation of the game, before I left voluntarily and the studio was subsequently shuttered. Despite their significant contributions, most who were laid off were relegated to […]
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