In just over two weeks, Obsidian will release The Outer Worlds 2, the second triple-A RPG of its outstanding year (which also includes the early access launch of Grounded 2) after Avowed. As we get closer to launch, Game Director Brandon Adler was interviewed by Danny Peña and discussed how this sequel improves upon the 2019 original, such as bigger worlds, greater reactivity, and deeper RPG mechanics. The latter was a particular focus area, as Adler openly said that roleplaying games fans are looking for deeper games. I would say that the biggest thing for me is that players want […]
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