Nintendo Switch 2 first-party launch titles don't use NVIDIA DLSS, likely due to engine limitations that would require a lot of work to implement. Speaking during their weekly podcast, the tech experts at Digital Foundry commented on why the Nintendo Switch 2 first-party launch titles like Mario Kart World and Donkey Kong Bananza don't use NVIDIA DLSS, opting, like in the new entry in the Donkey Kong series, for the inferior AMD FSR 1 solution instead. While it's impossible to make a definitive statement, Digital Foundry believes there could be some engine limitations behind this, as the engines that power […]
Read full article at wccftech.com/nintendo-switch-2-first-party-nvidia-dlss-engine-limitations/
Hence then, the article about nintendo switch 2 first party games are not using nvidia dlss likely due to engine limitations was published today ( ) and is available on Wccf tech ( Middle East ) The editorial team at PressBee has edited and verified it, and it may have been modified, fully republished, or quoted. You can read and follow the updates of this news or article from its original source.
Read More Details
Finally We wish PressBee provided you with enough information of ( Nintendo Switch 2 First-Party Games Are Not Using NVIDIA DLSS Likely Due to Engine Limitations )
Also on site :
- Tesla Model 3 sedans face federal investigation over possible door release defects
- Ex-WSJ reporter who exposed Theranos fraud sues AI giants over alleged book piracy
- "We've had a full team on Fallout for a long time" - Todd Howard stokes Fallout 5 fires as second TV season roars into life
