NVIDIA's RTX NTC (Neural Texture Compression) has seen massive improvements with Microsoft's DirectX Cooperative Vector, and the latest tests show a gigantic drop in VRAM consumption. Demo Rendering Tests Show That NVIDIA's NTC Could Bring In Massive Performance Improvements With DirectX 1.2 Graphical advancements aren't just limited to GPU hardware; this has been proven in the past with upscaling technologies like NVIDIA's DLSS. Now, based on a post by @opinali, who has managed to test out NVIDIA's Neural Texture Compression, combined with Microsoft's latest DirectX 1.2, performance levels are pretty impressive. Based on testing done by the user, it is […]
Read full article at wccftech.com/nvidia-neural-texture-compression-combined-with-directx-reduces-gpu-vram-consumption-by-up-to-90-percent/
Hence then, the article about nvidia s neural texture compression combined with microsoft s directx cooperative vector reportedly reduces gpu vram consumption by up to 90 was published today ( ) and is available on Wccf tech ( Middle East ) The editorial team at PressBee has edited and verified it, and it may have been modified, fully republished, or quoted. You can read and follow the updates of this news or article from its original source.
Read More Details
Finally We wish PressBee provided you with enough information of ( NVIDIA’s Neural Texture Compression, Combined With Microsoft’s DirectX Cooperative Vector, Reportedly Reduces GPU VRAM Consumption by Up to 90% )
Also on site :
- Amazon Ditches Maverick’s Open World Driving Game, Sticks Only with Tomb Raider and Luna
- Around Half Of The Galaxy S26 Series Units To Sport A Micron DRAM Instead Of One From Samsung
- Samsung Is Sending Random Store Credits Just Before The Galaxy Unpacked Event
