Final Fantasy Producer Talks Turn-Based Combat Viability, Final Fantasy XVI Learnings and More ...Middle East

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Final Fantasy Producer Talks Turn-Based Combat Viability, Final Fantasy XVI Learnings and More

Final Fantasy producer, director, and designer Naoki Yoshida was interviewed by Anime News Network at last week's Anime Expo 2025 in Los Angeles, California. One of the first questions was about the viability of turn-based combat for future installments in the series. It was Yoshida himself who infamously said that, as the visuals get more realistic, it is increasingly challenging for some gamers to stomach turn-based combat without feeling a dissonance. That's one of the reasons Final Fantasy XVI went with action combat only, angering some fans in the process. After the incredible success of Clair Obscur: Expedition 33, which […]

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