Donkey Kong Bananza is yet another game like Mario Kart World whose development began on the original Nintendo Switch, but development was moved on to the Nintendo Switch 2, as the core mechanics' best implementation could only be possible on the new generation system. Speaking in a lengthy interview with IGN, Producer Kento Motokura and Director Kazuya Takahashi confirmed that the game development began on Nintendo's previous generation system. At the time, the development team was still using voxel technology and going over different ideas for applications, but as soon as they received news of the Nintendo Switch 2 development, they […]
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