With Borderlands 4, Gearbox Software aims to improve upon the series' predecessors in all regards, including the endgame portion. Speaking to Game Informer, Creative Director Graeme Timmins explained: I care about it a lot personally, as my role on Borderlands 3 was curating what became the endgame for that. I know what's important to our community, and that's built already into the game. Like, we made purposeful decisions with our Action Skill tree, assuming what will come in the future with our endgame. It's not a secret that we always eventually do level-cap increases, right? That's built into the high-level […]
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