PlayStation porting its first-party, console-exclusive games to PC should have always been a full slam-dunk for the company, as everyone (save for some console warriors, probably) can get behind more people being able to play good games where they want to play them. But the company's new multi-platform approach has been plagued by PlayStation seemingly shooting itself in the foot, by trying to force players to link their Steam accounts with a PlayStation Network account, and blocking its games, even the ones it only published, like Stellar Blade, from being sold in the 100+ countries where PSN is not available. […]
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