Even though the Assassin’s Creed series has become something of a hooded, shifty-eyed poster child for AAA bloat and excess, its more recent editions have understood the need to keep the hardware side accessible, never over-gorging on fancy effects to the detriment of performance. That Assassin’s Creed Shadows adds mandatory ray tracing to its already hyper-detailed rendition of feudal Japan might, therefore, make it look like it’s going rogue.
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