China's video game industry has had some huge, global hits in the past few years with games like Black Myth: Wukong and Genshin Impact. But we have yet to see equivalent success from games made in India - which has a similarly-sized population of around 1.4 billion people, along with the fifth largest economy on the planet. In fact, it's rare to see an Indian game become a big hit outside the country's own borders.
Read more
Read More Details
Finally We wish PressBee provided you with enough information of ( India's games industry is waiting for its Black Myth: Wukong moment, its developers tell us how it can happen )
Also on site :
- Apple's WWDC underwhelms on AI, but software gets biggest facelift in over a decade
- Apple’s Metal 4 API Adds Interpolation, Which Works Similar To NVIDIA’s Frame Generation, To Boost Gaming Performance; Game Porting Toolkit 3 Adds Valuable Metrics For Developers
- Temu and Shein are pivoting to Europe to deal with U.S. tariffs. But they may not get a warm welcome