While Monster Hunter Wilds is a more than worthy new entry in the series, the game leaves a lot to be desired in terms of image quality and performance on all platforms, and the massive performance issues many are experiencing on PC may be caused by how the game handles streaming data to the GPU. Earlier today, Digital Foundry released their first look at the PC version of the game, highlighting how the positive first impressions one may get from the detailed graphics settings are soon turned around by bad image quality, low-quality textures that likely suffer from texture decompression […]
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