Buried in Brendan Greene and PlayerUnknown Productions' billowing, three-part, decade-long effort to build some kind of "3D internet" there is a ramshackle but thoughtful Unreal Engine game about wilderness survival and orienteering. Catchily titled Prologue: Go Wayback! and due for Early Access launch this spring, it's a game about finding a radio tower on a 64km2 map, generated based on a mix of in-house art and public access landscape data fed through the developer's in-house machine learning technology.
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