It's been over six years since the first consumer-level graphics cards arrived that supported hardware accelerated ray tracing and while hardware has improved massively since the launch of Nvidia's Turing architecture in 2018, this has been matched with innovations in the software space. RTX Mega Geometry was revealed at CES 2025 with a range of compelling demos, but now we have our first example of the technology in a shipping game: Alan Wake 2. There are quality, efficiency and performance upgrades but perhaps the biggest surprise in our testing is that it's the RTX 20-series and 30-series GPUs that benefit most.
Read more
Hence then, the article about rtx mega geometry in alan wake 2 improved faster more efficient ray tracing was published today ( ) and is available on Eruogamer ( Middle East ) The editorial team at PressBee has edited and verified it, and it may have been modified, fully republished, or quoted. You can read and follow the updates of this news or article from its original source.
Read More Details
Finally We wish PressBee provided you with enough information of ( RTX Mega Geometry in Alan Wake 2 - improved, faster, more efficient ray tracing )
Also on site :
- Don't expect regular Destiny 2 updates to return, despite the surprise "unvaulting" of game additions
- Quake Champions ditches free-to-play and kills off its Microsoft Store version eight years after its original release
- Xbox's version of PlayStation's Platinum Trophy achievement seems to leak, and it's got a sound-effect that's 15 seconds long
