The Chinese Room has just published the latest developer diary focused on Bloodlines 2 combat. It's a bit late on the schedule (it was originally meant to go live on January 29), but its content is well worth the wait, as the UK-based studio has provided several glimpses of what combat will look like when the first-person roleplaying game releases later this year. To begin with, Senior Game Designer Max Bottomley revealed that the team has taken care to make dedicated melee animations for each of the playable clans. Banu has a sharp and quick style, Ventrue's is firm and […]
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