How the PlayStation helped Square Enix achieve its cinematic ambitions for Final Fantasy 7 and beyond ...Middle East

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How the PlayStation helped Square Enix achieve its cinematic ambitions for Final Fantasy 7 and beyond
"When I was still in my 20s and had only just entered the games industry," Final Fantasy series producer Yoshinori Kitase tells me, "I was playing Final Fantasy at home with my father sat next to me watching. His impression of the game was that he had no idea what was supposed to be happening on screen." Read more

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