Despite a few performance issues, the original Prey works really well in standalone VR ...Middle East

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Despite a few performance issues, the original Prey works really well in standalone VR
It's been a long time since I played the original Prey from Human Head Studios, but I still vividly remember so much of it thanks to how groundbreaking the gravity-defying, portal-hopping gameplay was at the time. There were so many mind-blowing moments as you followed protagonist Tommy Tawodi on the search for his girlfriend Jen through the gigantic and often very goopy interior of an alien space craft. The way the game played with the very concept of 3D space and even your sense of scale was epic to say the least, but how does this all transfer to VR? How does it feel to jump through portals and walk up walls when you're fully immersed in the experience? Well, that's what I'm investigati

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